Senior Gameplay Programmer
Role summary
Epic Games is seeking a Senior Gameplay Programmer to join a new, growing team focused on building innovative experiences and technology using Unreal Engine. The role involves designing, implementing, and maintaining core gameplay features and systems, such as player mechanics, abilities, and progression, for online multiplayer games. Responsibilities include writing robust code, solving technical challenges, and optimizing for performance, memory, networking, and scalability across multiple platforms. The position requires exceptional C++ programming skills, experience with Unreal Engine and gameplay systems, and strong collaboration abilities with design, art, and other development teams.
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
PROGRAMMING - GAMES
What We Do
Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We’re always improving on the tools and technology that empower content developers worldwide.
What You'll Do
We are a new and growing team at Epic, aiming to build innovative new experiences and technology. As a Senior Gameplay Programmer, you will play a critical role on a small and focused team. You will be responsible for core Gameplay features and supporting collaborative development between programmers, designers, and artists. You will have opportunities to work on various initiatives, get hands-on with cutting-edge technologies, and work with talented internal and external teams, all while building impactful experiences from concept to delivery.
In this role, you will
What we're looking for
This role is open to multiple locations in North America (including CA & WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Sample Epic Games interview questions
- 1
Design a system for managing a distributed task queue.
system designmedium - 2
Construct a distributed chaos engineering management system.
system designmedium - 3
Build a distributed system for automating the CI/CD pipeline.
system designmedium - 4
Clone an Undirected Graph Clone an undirected graph. Input: adjList = [[]] Output: [[]] Explanation: Creates a new, deeply cloned graph containing only one single node with zero connected neighbors.
codingmedium - 5
Maximum Depth of an N-ary Tree Find the maximum depth of an N-ary tree. Input: root = [1,null,2,null,3,null,4] Output: 4 Explanation: The tree is essentially a straight line, requiring a traversal that reaches a maximum depth of 4 layers.
codingmedium
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