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Senior Software Engineer, Pixel Graphics and Video

Mountain View, California, United StatesHybridFull TimeSenior$174,000–$252,000 /yrPosted 2 months agoVisa sponsorship available

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Role summary

Google is seeking a Senior Software Engineer for its Pixel Graphics and Video team. This role involves developing and maintaining the GPU driver stack for Pixel devices, focusing on new features, performance improvements, and debugging. The engineer will work on both kernel and user-space drivers, collaborate with hardware and product teams, and contribute to the future of Pixel hardware and software. The position requires a strong background in C/C++, embedded systems, and graphics, with experience in software development, testing, and architecture. Preferred qualifications include experience with graphics drivers, Android development, and specific graphics APIs like OpenGL ES and Vulkan.

Note: By applying to this position you will have an opportunity to share your preferred working location from the following:
Mountain View, CA, USA; San Diego, CA, USA
.
Minimum qualifications:

  • Bachelor’s degree or equivalent practical experience.
  • 5 years of experience with software development and 3 years of experience testing, maintaining, or launching software products, and 1 year of experience with software design and architecture.
  • 2 years of experience in C/C++ and embedded systems (firmware, Linux kernel, device drivers).
  • Experience in Graphics or Graphics Processing Unit.

Preferred qualifications:

  • Master's degree or PhD in Computer Science or related technical field.
  • Experience in writing of or contributing to graphics drivers.
  • Experience developing and debugging native code on Android.
  • Experience writing low-level graphics API code and analyzing GPU-accelerated applications like games, image processing or General Purpose computing on GPU (GPGPU) applications.
  • Knowledge of the OpenGL ES, Vulkan, or OpenCL APIs.

About The Job
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
As a member of Pixel's Graphics Processing Unit (GPU) driver team, you will share ownership of the kernel GPU driver and the user-space graphics driver stack. You will be involved in developing new features, devising performance improvements, bringing silicon up, debugging challenging problems, and in identifying future requirements for both software and hardware in Pixel products.
The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.
The US base salary range for this full-time position is $174,000-$252,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about benefits at Google .
Responsibilities

  • Develop GPU graphics and compute technologies spanning the full GPU software stack.
  • Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in-market devices.
  • Help evaluate and bring-up devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs.
  • Debug sophisticated user mode and kernel mode problems.

Google is proud to be an equal opportunity workplace and is an affirmative action employer. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or Veteran status. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. See also Google's EEO Policy and EEO is the Law. If you have a disability or special need that requires accommodation, please let us know by completing our Accommodations for Applicants form .

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