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Video Game Development, Animation, Entertainment

Senior UI Designer

Québec, Quebec, CanadaHybridFull TimeSeniorPosted 2 months ago

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Role summary

Frima is seeking a Senior UI Designer to lead UI efforts on a new video game project. This role involves illustrating and designing game interface elements, contributing to the visual style, conducting research, and implementing interfaces within the Unity engine. The ideal candidate will have a minimum of ten years of experience in video game UI design, excellent knowledge of Unity, and an understanding of user behavior and ergonomics. Responsibilities include developing navigation flowcharts, documenting workflows, and mentoring other UI designers. The position offers flexible work arrangements (remote, hybrid, or onsite) and a 4.5-day work week.

Description de l'entreprise

We need a key player! Frima is looking for a Senior UI Designer to kick off a brand-new project.

*We’re Frima, a video game development studio based in Quebec City and Montreal for over 20 years. We bring together hundreds of passionate talents, united by a single ambition: to craft unforgettable games across every platform.*

We take care of our people:

  • 4.5 days of work per week, year-round. (Friday pm off);
  • Truly flexible working: 100% remote, hybrid or 100% in person, the choice is yours;
  • Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us.
  • Complete group insurance from day one;
  • A contribution to your RRSP
  • 400$ allowance towards the purchase of ergonomic equipment;

Life at the Studio

  • Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
  • Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
  • Close-knit, caring and inclusive teams, even remotely!
  • Come and discover the rest for yourself!

Description du poste

What your weeks are going to look like

  • Serve as the primary point of contact for UI-related issues on the project, both internally and with external partners;
  • Illustrate and design video game interface elements;
  • Contributing to the development of a game's visual style;
  • Conduct visual research;
  • Sketch, conceptualize, and implement interfaces;
  • Develop navigation flowcharts;
  • Assemble and initially integrate designs into Unity game engines;
  • Documenting process workflows for the production team or the client;
  • Supporting UI designers by providing guidance and sharing best practices;
  • Contributing to the evolution of UI tools, templates, and workflows used within the studio;
  • Participating in project retrospectives and drawing lessons to improve future UI processes.

Qualifications

What we're looking for

  • College training in graphic design, visual arts, multimedia or other relevant discipline;
  • Minimum ten (10) years' experience in video game interface design;
  • Excellent knowledge of the Unity game engine;
  • Knowledge of user/machine behavior (ergonomics);
  • Mentoring skills;
  • Excellent command of the French and English languages (written and spoken). English skills are required as we work with English-speaking partners.
  • Portfolio and/or demo required.

What we value in our team

  • Independence, resourcefulness, organization and professional rigor;
  • Ability to work as part of a multidisciplinary team;
  • Ability to manage time and work to production deadlines.

Come be a Game Changer with us!

To find out more about us

https://frimastudio.com/en/about/

Informations complémentaires

Viens faire la différence avec nous ! #FrimaLife

Pour en savoir plus

  • Sur nous : https://frimastudio.com/a-propos/
  • Sur notre culture: https://vimeo.com/766900522?share=copy

*Le masculin est utilisé uniquement dans le but d'alléger le texte.*
*Seules les candidatures sélectionnées seront contactées.*

Ready to apply?
You'll be redirected to Frima's application page.

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