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Information Technology & Services

Industrial Engineer

Toronto, Ontario, CanadaRemoteFull TimePosted 13 days ago

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Role summary

Mecka AI is seeking an Industrial Designer to lead the design of body-worn robotics hardware. This role involves owning the form, ergonomics, and CMF (color, material, finish) of capture devices, from concept through to manufacturable product. The designer will partner closely with engineering and manufacturing teams to ensure a coherent end-to-end user experience. The ideal candidate has 5+ years of industrial design experience with shipped hardware products, strong concept-to-production skills including 3D CAD and prototyping, deep CMF knowledge, and excellent human factors judgment, particularly for wearable devices.

About mecka

Mecka AI is building the data infrastructure layer for robotics and embodied AI. We design and operate global systems for data capture, data labeling, and hardware-enabled workflows used by leading AI and robotics teams. Our operations span multiple countries, with contributors, partners, and customers across North America and Asia.

Our Mission

Robotics will become the largest industry in human history — larger than anything that has come before it. As intelligent machines move into the physical world, they will dramatically expand global GDP, raise the material standard of living for everyone, and ultimately help make humanity a multiplanetary civilization. None of that happens without one thing: enormous amounts of high-quality, real-world data.

Mecka AI builds that foundation. We are the data infrastructure layer for robotics and embodied AI — the substrate that teaches machines to perceive, reason, and act in reality. Get this right, and we accelerate the most important technological transition of our time.

Our Culture

  • Excellence as the baseline. We hold an extremely high bar and expect the best work of your career. Mediocrity isn't interesting to us.

  • Highly technical. We reason from first principles, not by analogy. The best argument wins — regardless of title or tenure.

  • Truth-seeking. We are relentlessly honest with ourselves and each other. We chase reality — measured, not assumed — and kill our own bad ideas fast.

  • Maniacal urgency. The work matters and the clock is real. We move fast, ship, measure, and iterate.

  • Extreme ownership. You own outcomes end-to-end — no hand-offs, no excuses, no waiting for permission.

  • Hardcore. This is a high-intensity environment for people who want to do the defining work of their lives.

The role

A body-worn capture device lives on a person all day — how it looks, feels, and wears is as important as how it works. As Industrial Designer, you own the form, ergonomics, and CMF (color, material, finish) of our capture hardware, shaping a device people are comfortable wearing and proud to use.

You drive design from concept and form exploration through to a manufacturable product, partnering closely with mechanical, electrical, embedded/firmware, and our Shenzhen manufacturing partners to keep the experience coherent end to end.

Responsibilities

  • Own the industrial design of a body-worn device: form factor, ergonomics, wearability, and human factors for all-day comfort.

  • Define CMF direction — materials, finishes, colors, textures, and surface treatments — and carry it through to production.

  • Explore concepts through sketching, 3D modeling, renders, and physical mockups; iterate quickly with foam, 3D prints, and appearance models.

  • Partner with mechanical engineering to balance aesthetics, ergonomics, and manufacturability, and with brand/marketing to keep the product identity consistent.

  • Refine fit and finish through EVT/DVT/PVT, reviewing parts, tooling marks, and cosmetic quality with manufacturing partners.

Minimum qualifications

  • 5+ years in industrial design with at least one shipped consumer, wearable, or hardware product.

  • Strong concept-to-production design skills: sketching, 3D CAD/surfacing (e.g. Rhino, Fusion, SolidWorks, or Alias), rendering (e.g. KeyShot), and physical prototyping.

  • Deep CMF sensibility and knowledge of materials and high-volume processes — injection molding, overmolding, texturing, and finishing — for plastics and small assemblies.

  • Strong human factors and ergonomics judgment, especially for worn or handheld devices.

  • A portfolio that shows craft, form development, and shipped results.

Preferred qualifications

  • Body-worn, action-camera, or wearable device experience.

  • Experience collaborating with contract manufacturers, ideally in China.

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