Senior Technical Animator
Required skills
- UE5
- AAA title
- animation systems
- runtime character performance
- animation workflows
- immersive gameplay
- BioShock
- Animation Blueprints
- Control Rigs
- Montages
Nice to have
- mentor team members
- authoring pipelines
- document tools and processes
Role summary
Cloud Chamber is seeking a Senior Technical Animator to join their development team, focusing on advanced animation systems and runtime character performance within Unreal Engine 5 for the BioShock franchise. The role involves implementing and optimizing animation assets, authoring complex Animation Blueprints and procedural systems (cloth, IK, secondary dynamics), and tuning locomotion systems. Responsibilities include troubleshooting technical animation issues across Maya and the engine, ensuring performance efficiency, and partnering with leads to refine pipelines and mentor team members. The ideal candidate has 5+ years of experience in technical animation for video games, with deep knowledge of UE5 animation toolsets and procedural animation technologies, alongside a solid understanding of anatomy, kinesiology, and traditional animation principles.
As a Senior Technical Animator at Cloud Chamber, you will join our talented development team to help shape advanced animation systems and runtime character performance in Unreal Engine 5. In this role, you’ll collaborate with a passionate group of game developers to build scalable technical solutions and animation workflows that support immersive gameplay to bring the richly imagined world of BioShock to life.
What You’ll Do:
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
Skills & Experiences:
Who You Are:
Who We Are:
At Cloud Chamber, we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
The pay range for this position in California at the start of employment is expected to be between $108,900- $161,160 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
For candidates located in Quebec:This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
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