
Senior Software Engineering Manager, Creative Apps
Required skills
- engineering management
- iOS
- macOS
- UIKit
- AppKit
- software architecture
- app frameworks
- UI systems
- consumer-facing apps
- App Store release
Nice to have
- photography
- imaging
- creative application development
- on-device machine learning
- intelligent creative tooling
- Swift
Role summary
Apple's Creator Studio team is seeking a Senior Software Engineering Manager to lead multiple engineering teams responsible for creative applications on Apple platforms. This role involves driving technical strategy, execution, and team development, partnering closely with product and design. The manager will balance hands-on technical work with people leadership, including hiring, mentoring, and growing engineers and managers. Key requirements include 5+ years of engineering management experience, deep expertise in iOS/macOS development (UIKit/AppKit), and a proven track record of delivering complex consumer apps.
Description
In this role, you will lead multiple engineering teams, driving technical strategy, execution, and team development. You will partner closely with product, design, and XFN teams to deliver polished, innovative features built on UIKit, AppKit, and modern agentic frameworks. Day-to-day, you will balance hands-on technical engagement with people leadership — hiring, mentoring, and growing both engineers and managers on your team.
Minimum Qualifications
5+ years of engineering management experience, including direct management of both engineers and managers Deep expertise in iOS and/or macOS application development using UIKit and/or AppKit Proven experience delivering complex, consumer-facing apps from concept through App Store release Strong background in software architecture, app frameworks, and UI systems at production scale Track record of building and developing high-performing engineering teams in a fast-paced product environment Demonstrated ability to drive technical decisions across multiple concurrent workstreams with minimal direction
Preferred Qualifications
Hands-on experience with photography, imaging, or creative application development on Apple platforms Familiarity with on-device machine learning integration, or intelligent creative tooling Skilled in navigating large, cross-functional organizations and aligning diverse stakeholders around a shared technical vision Experience contributing to or consuming first-party Apple frameworks, or deep knowledge of Apple platform internals Proficiency in Swift and modern Objective-C, with a strong sense of what high-quality Apple platform code looks like Prior experience managing geographically distributed or hybrid engineering teams Bachelor's degree in Computer Science, Engineering, or a related technical field, or equivalent practical experience
Sample Apple interview questions
- 1
Design a typeahead box for a search engine
system designmedium - 2
Design a rate limiter
system designmedium - 3
Architect a key-value store for distributed systems.
system designmedium - 4
Design a system to schedule jobs in a distributed environment
system designmedium - 5
What is an API and how does it work?
technicalmedium
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