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Consumer Electronics, Software, Services, Retail

Software Performance Engineer for Memory, CoreOS

Cupertino, CAOnsiteFull TimePosted 29 days agoVisa sponsorship available

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Required skills

  • memory
  • coreos
  • performance
  • ios
  • macos
  • watchos
  • object oriented language
  • scripting language
  • python
  • ruby

Nice to have

  • xcode instruments
  • system architectures
  • operating systems
  • graphics
  • ui applications
  • ml

Role summary

The OS Performance team is seeking a Software Performance Engineer to optimize the speed and smoothness of Apple's operating systems (iOS, macOS, watchOS) across devices. This role involves collaborating with various engineering teams to understand performance bottlenecks, evangelize best practices, and develop necessary analysis tools. A moderate level of coding experience in object-oriented and scripting languages is required, along with strong debugging and analysis skills. Experience with iOS, macOS, or watchOS development and tools like Xcode Instruments is preferred.

The OS Performance team is responsible for making your iPhone, iPad, Mac and Apple Watch run smoothly and speedily release after release. Come join us if you're interested in making Apple's products run as quickly and smoothly as possible while learning about a large variety of software components.

Description


Make a difference to iOS, macOS and watchOS by collaborating with software teams all over Apple. This position will require engaging with other engineering teams to gain a deep understanding of problem domains when developing features and helping them solve those problems with performance in mind. We evangelize best practices, help teams measure and understand their performance as well as optimize their existing software. To do that, as well as to help build the tools needed for analysis, a moderate amount of coding experience is required.

Minimum Qualifications


At least one object oriented language and at least one scripting language such as Python or Ruby Enjoys debugging or analysis work Experience writing native apps for (or debugging) iOS, macOS or watchOS preferred BS/MS in CS/CE or equivalent

Preferred Qualifications


Experience with Xcode Instruments suite Skills for understanding large system architectures Interested in several areas of software (operating systems, graphics, UI Applications, ML, compilers, etc) Excellent spoken and written communication skills Enjoys working in a team environment Competent and has delivered software written in Swift/SwiftUI/Objective-C

Sample Apple interview questions

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  • 4

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  • 5

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