
Display Module Engineer
Required skills
- BS in Electrical Engineering
- BS in Optics
- BS in Physics
- BS in Materials Science
Nice to have
- OLED panel architecture
- display process development
- high-volume manufacturing
- display performance characterization
- validation
- bench-top optical measurement systems
Role summary
Apple's Mac Display Engineering team is seeking a Display Engineer to lead the development of flat panel displays from concept to mass production. This role involves serving as a key technical interface between system design, electrical, optical, and mechanical engineering, and global supply partners. The engineer will own the end-to-end development of display modules, driving design, validation, and integration to deliver industry-leading visual experiences. The position requires a BS in a related field and a minimum of 10 years of experience in display technology development, optical system design, semiconductor optoelectronics, or optical sensor technologies, along with experience in consumer electronics product development.
Description
As a Display Engineer on the Mac team, you will play a key role in defining and developing next-generation display technologies. You will collaborate with internal cross-functional teams, —including optical, electrical, mechanical, process, and panel design engineers—as well as serve as the primary technical contact with external display suppliers.
Minimum Qualifications
BS in Electrical Engineering, Optics, Physics, Materials Science, or a related field Minimum of 10 years of hands-on experience in one or more of the following areas: display technology development, optical system design, semiconductor optoelectronics, or optical sensor technologies Experience with the product development cycle for consumer electronics, from concept through mass production
Preferred Qualifications
MS, or PhD in EE, Optics, Physics, Materials Science, or a related field Proven track record in OLED panel architecture, TFT and driving circuit design, and display process development in a high-volume manufacturing environment. Experience in display performance characterization and validation, including use of bench-top and industry-standard optical measurement systems. Experience with optical simulation tools (e.g., LightTools, Zemax or equivalent) Experience in working directly with mainstream LCD or OLED vendors Excellent project managements, written and verbal communication skills and people skills
Sample Apple interview questions
- 1
Design a typeahead box for a search engine
system designmedium - 2
Design a rate limiter
system designmedium - 3
Architect a key-value store for distributed systems.
system designmedium - 4
Design a system to schedule jobs in a distributed environment
system designmedium - 5
What is an API and how does it work?
technicalmedium
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