
Software Engineer, Infrastructure Services (Cloud Network Fault Tolerance)
Required skills
- backend infrastructure
- computer science fundamentals
- systems-level language
- high-performance language
- network services
- failure domains
- network partitions
- split-brain scenarios
- extreme load
- degradation
Nice to have
- Distributed Systems
- Networking
- Software-Defined Networking
- control planes
- L3/L4 routing protocols
- overlay networks
Role summary
Apple's IS&T organization is seeking a Software Engineer for its Infrastructure Services team, focusing on Cloud Network Fault Tolerance. This role involves building systems to automatically detect and remediate network failures at hyper-scale, requiring deep expertise in distributed systems, fault-tolerant design, and software engineering. You will tackle complex problems in real-time anomaly detection, automated remediation, and learning from past incidents to ensure network resilience. The position is ideal for engineers with strong fundamentals and a passion for solving challenging, open-ended problems in a production environment.
Description
You will join a team chartered to make Apple's hyper-scale cloud network dramatically more fault-tolerant by building systems that detect and remediate failures automatically, with minimal or no human intervention. This means designing and building the sensing, decision-making, and remediation layers that allow the network to identify anomalies, localize root cause, and take corrective action in real time. You'll work on problems like: how do you detect a degrading network path before it causes an outage? How do you safely automate remediation actions on live production infrastructure without introducing new risk? How do you build a system that learns from past incidents to prevent recurrence? These are open, hard problems, and you will be expected to bring rigorous thinking, creativity, and strong engineering execution to solve them. This role is ideal for someone who loves taking a deep, formal understanding of distributed systems, control theory, graph algorithms, or fault-tolerant design patterns and turning it into resilient, real-world software running in production at enormous scale. You should be comfortable reading research papers and translating relevant ideas into working systems, while also being pragmatic about the constraints of operating in a live, hyper-scale environment. If you have exceptional technical depth from your academic background, competitive programming, research experience, or personal projects, and you're hungry to work on problems most companies aren't yet equipped to solve, this team is built for you.
Minimum Qualifications
Bachelor’s degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent practical experience 4 to 6+ years of professional software engineering experience designing, building, and operating production-grade distributed systems and backend infrastructure Deep foundation in computer science fundamentals, including distributed systems architecture, concurrency models, graph algorithms, and systems design Strong proficiency in at least one systems-level or high-performance language, such as Go, C++, Rust, or Python Direct experience designing and building fault-tolerant mechanisms, including automated self-healing, active remediation, circuit breaking, load shedding, and blast-radius mitigation for network services Demonstrated ability to model complex failure domains, handle network partitions and split-brain scenarios, and reason rigorously about system behavior under extreme load and degradation Practical experience with chaos engineering, fault injection, simulation-based testing, and stress testing in production or staging environments Track record of technical ownership, including authoring design documents, driving code reviews, and leading post-mortem root cause analyses
Preferred Qualifications
Master’s or Ph.D. in Computer Science, Distributed Systems, Networking, or a related technical discipline Deep domain knowledge in cloud networking architectures, Software-Defined Networking (SDN) control planes, L3/L4 routing protocols, overlay networks, and Linux networking constructs (such as eBPF, XDP, or OVS) Hands-on experience implementing or tuning distributed consensus algorithms (such as Raft or Paxos) and closed-loop control systems or reconciliation controllers Experience architecting high-throughput telemetry pipelines and automated anomaly detection systems for real-time network health analysis Proven ability to digest academic papers and industry research, translating state-of-the-art resilience concepts into production systems History of notable open-source contributions, technical publications, or patent filings in distributed networking and systems reliability
Sample Apple interview questions
- 1
Design a typeahead box for a search engine
system designmedium - 2
Design a rate limiter
system designmedium - 3
Architect a key-value store for distributed systems.
system designmedium - 4
Design a system to schedule jobs in a distributed environment
system designmedium
Get started to unlock a personalized interview prep pack for this role.
Similar roles
BMS Control SpecialistApple · Austin, TX · Onsite
Learning Experience Designer, WW Sales Learning & DevelopmentApple · Austin, TX · Onsite
Senior Software Engineer - Lead PlatformA Place for Mom · Remote · Remote
Senior Software EngineerHumata Health · Remote · Remote- Intermediate Software Engineer (Frontend/UI)Achievers · Toronto, ON · Hybrid
- Software Engineer IIOctane® · Hybrid · Hybrid
