
Full Stack Engineer, Graphics, Games, and ML
Required skills
- Python
- gRPC
- REST
- cross-functional
Nice to have
- Typescript
- Golang
- React
- Kubernetes
- infrastructure-as-code
- Pulumi
Role summary
Apple is seeking a Full Stack Engineer to enhance the productivity of Graphics, Gaming, and Machine Learning engineers on macOS and iOS. This role involves partnering cross-functionally to identify and solve engineering challenges, streamline workflows, and improve critical pipelines. You will develop and ship systems and frameworks that impact over 500 engineers daily, managing significant build and test infrastructure. The ideal candidate has strong Python proficiency, experience with gRPC and REST, and a background in highly cross-functional environments, with 3 years of relevant experience and 4 years in a CS or related field.
Description
In this role, you will be working directly with engineers building macOS and iOS, hearing their challenges, and crafting solutions to make their work faster and more efficient. You'll partner closely with development teams to identify pain points, prototype innovative solutions, and ship systems and frameworks that improve the work of over 500 engineers every day. You will be part of the team that owns Graphics, Gaming, and Machine Learning Build and Test systems that manage over 2,000 builds and run over a million tests daily. You will have the opportunity to identify bottlenecks and improve critical work pipelines, architect new system capabilities, and see your contributions make a real impact on the teams that develop and ship Apple features to customers worldwide.
Minimum Qualifications
Strong Python Proficiency Experience working with gRPC and REST Experience working in highly cross-functional environment 3 years of relevant work experience 4 years in Computer Science, Compute Engineering, Software Development or equivalent experience
Preferred Qualifications
Strong Typescript Proficiency Golang Experience Experience working with frontend frameworks like React Proficiency in Kubernetes Experience with infrastructure-as-code and relevant tooling / frameworks such as Pulumi, Kustomize, and Terraform
Sample Apple interview questions
- 1
Design a typeahead box for a search engine
system designmedium - 2
Design a rate limiter
system designmedium - 3
Architect a key-value store for distributed systems.
system designmedium - 4
Design a system to schedule jobs in a distributed environment
system designmedium - 5
What is an API and how does it work?
technicalmedium
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