
GPU RTL Design Engineer
Required skills
- Verilog
- SystemVerilog
- HDL
Nice to have
- logic design
- computer architecture
- CPU architecture
- GPU architecture
- cache design
- on-chip interconnect network
Role summary
Join our Silicon Technologies group as a GPU RTL Design Engineer to design and manufacture next-generation, high-performance, power-efficient processors and SoCs. You will craft and build GPUs for Apple products, participating in micro-architecture specification, RTL coding, and exploring architecture trade-offs. Collaborate with the verification team for simulation and debug, demonstrating creativity and adaptability in problem-solving. This role requires expertise in Verilog, SystemVerilog, and HDL, with preferred knowledge in logic and computer architecture, specific GPU/CPU areas, and scripting languages.
Description
As a GPU Design Engineer, you will participate in micro-architecture specification and RTL coding. Explore architecture trade-offs in performance, area and power consumption. You will collaborate with verification team for functional simulation and debug. You will go beyond the industry norm and demonstrate creativity in problem solving, ability to think dynamically outside of standard convention, and quickly adapt to new technical areas.
Minimum Qualifications
Experience with Verilog, SystemVerilog and HDL Minimum of BS degree
Preferred Qualifications
Knowledge of logic design fundamentals Knowledge of computer architecture fundamentals Knowledge of CPU or GPU architecture Knowledge in one or more areas of cache design, on-chip interconnect network, data compression or shader processor Understanding of high performance, low power designs Experience with scripting languages such as Perl, Python and Ruby Ability to work well in a team with excellent communication skills
Sample Apple interview questions
- 1
Design a typeahead box for a search engine
system designmedium - 2
Design a rate limiter
system designmedium - 3
Architect a key-value store for distributed systems.
system designmedium - 4
Design a system to schedule jobs in a distributed environment
system designmedium - 5
What is an API and how does it work?
technicalmedium
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