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Apple Verified
Consumer Electronics, Software, Services, Retail

Graphics Verification Software Engineer

Austin, TXOnsiteFull TimePosted 2 months agoVisa sponsorship available

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Required skills

  • BS Required
  • hardware verification
  • system level
  • component level
  • C/C++
  • Perl
  • Ruby
  • Python

Nice to have

  • computer architecture
  • SoC
  • memory sub-system micro-architecture
  • verification test plans
  • graphics knowledge
  • 3D graphics pipeline

Role summary

Apple's GPU team is seeking a Graphics Verification Software Engineer to ensure the quality of complex GPU designs and software through hardware/software platform testing. This role involves pre-silicon validation of cutting-edge GPU microarchitectures, working with the complete software stack to validate designs for demanding graphics workloads. The position offers significant growth opportunities and increasing technical leadership responsibilities within the GPU Design Verification and Validation organization.

Do your life’s best work here - with the whole world watching. At Apple, new ideas and complex challenges have a remarkable ability to transform into phenomenal products, services, and customer experiences in a relatively short period. Join Apple’s GPU team and contribute to the creation of graphics processing technology that powers millions of devices worldwide. As part of our growing team, you’ll work on pre-silicon validation of cutting-edge GPU microarchitectures, spanning from mobile devices to high-performance computers. Your role will involve exploring the intricate architectural details that drive exceptional graphics performance. Together, we’ll empower our customers to enjoy all the features they love on their devices!

Description


As a Graphics Verification Software Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs and software meet Apple's quality standards through comprehensive hardware/software platform testing. Working with the complete software stack, you'll validate designs that enable seamless execution of demanding graphics workloads. This role offers significant growth opportunities as you advance within the team and take on increasing technical leadership responsibilities.

Minimum Qualifications


BS Required. Experience in verifying hardware at system or component level Experience programming with one or more of the following languages: C/C++, Perl, Ruby, Python

Preferred Qualifications


Excellent planning, collaboration, and communication abilities Good knowledge of computer architecture, SoC, and memory sub-system micro-architecture Experience building verification test plans and driving them to closure Graphics knowledge, 3D graphics pipeline, OGL/OCL programming Graphics driver knowledge Experience with emulation systems Ability to collaborate under tight schedules Excellent planning, collaboration, and communication abilities

Sample Apple interview questions

  • 1

    Design a typeahead box for a search engine

    system designmedium
  • 2

    Design a rate limiter

    system designmedium
  • 3

    Architect a key-value store for distributed systems.

    system designmedium
  • 4

    Design a system to schedule jobs in a distributed environment

    system designmedium
  • 5

    What is an API and how does it work?

    technicalmedium

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