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Consumer Electronics, Software, Services, Retail

System Software Engineer - Debug Technologies

San Diego, CAOnsiteFull TimePosted 2 months agoVisa sponsorship available

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Required skills

  • operating system level features
  • operating systems fundamentals
  • embedded systems
  • C++
  • Swift
  • GenAI
  • firmware
  • silicon-level
  • system-level
  • pre-silicon simulation

Nice to have

  • ambiguity

Role summary

Apple's Debug Technologies team in San Diego is seeking software and firmware engineers with operating systems experience to build in-system debugging and failure observability solutions. The role involves developing silicon- and system-level features for faster, more precise debugging and diagnostics, improving low-level debugging tools, and strengthening system-level debugging infrastructure. Responsibilities span the entire system lifecycle, from pre-silicon simulation to customer-facing products, with a focus on defining future architectures with observability and diagnosability in mind. Proficiency in C, C++, or Swift, experience with GenAI, and a Bachelor's degree in a relevant field are required.

Apple's Debug Technologies team in San Diego builds the in-system debugging and failure observability solutions that keep every Apple platform running reliably — from pre-silicon simulation through shipped products. We're looking for software and firmware engineers with operating systems experience who want to work hands-on across the Core OS stack. You'll help shape how Apple diagnoses and resolves issues, both inside our development workflows and out in the field with customers.

Description


You'll develop silicon- and system-level features that make debugging and field failure diagnostics faster and more precise, build and improve low-level debugging tools, and strengthen the infrastructure that supports system-level debugging at scale. Your work will touch every phase of a system's life — from pre-silicon simulation and new silicon bring-up to systems already in customers' hands — and you'll help define future system architectures with observability and diagnosability in mind.

Minimum Qualifications


3+ years working on operating system level features or equivalent experience Solid understanding of operating systems fundamentals Experience developing or debugging on embedded systems Proficiency in C, C++, or Swift programming Experience working with GenAI Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience/skills

Preferred Qualifications


Strong communication and interpersonal skills Ability to navigate ambiguity and constraints as a self-starter

Sample Apple interview questions

  • 1

    Design a typeahead box for a search engine

    system designmedium
  • 2

    Design a rate limiter

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  • 3

    Architect a key-value store for distributed systems.

    system designmedium
  • 4

    Design a system to schedule jobs in a distributed environment

    system designmedium
  • 5

    What is an API and how does it work?

    technicalmedium

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