Staff Software Engineer, Sensing Systems
Required skills
- electro-optical
- EO/IR sensors
- physical systems
- hardware
- mission
- field test
- simulation
- hardware in the loop
- AI coding tools
- schematic
Nice to have
- gimbals
- radar
- video pipelines
- GStreamer
- DeepStream
- GPU
Role summary
CHAOS Industries is seeking a Staff Software Engineer for its electro-optical team, focusing on long-range EO/IR sensors and future mobile/airborne platforms. This role involves developing software to integrate sensors into a cohesive system, with an emphasis on the path from initial commit through simulation, hardware-in-the-loop, and full end-to-end testing. The engineer will build autonomous field testing systems, improve simulation capabilities, and enable multi-sensor integration. The position requires strong engineering fundamentals, 8+ years of experience in production systems, and proficiency in Python, Linux, and Docker. Experience with hardware, sensors, and field testing is highly valued. The role is based in El Segundo, CA.
CHAOS Industries is redefining modern defense with a multi-product portfolio that gives the ultimate advantage—domain dominance. The company's products are powered by Coherent Distributed Networks (CDN™), empowering warfighters, commercial air operators, and border protection teams to act faster, adapt rapidly, and stay ahead of evolving threats.
CHAOS Industries was founded in 2022 and has raised a total of $1 billion in funding from leading investors, including 8VC, Accel, and Valor Equity Partners. The company is headquartered in Los Angeles, with offices in Washington, D.C., San Francisco, San Diego, and London. For more information, please visit www.chaosinc.com.
The Role:
We're hiring one of the first software engineers on our electro-optical team. Today that means long-range EO/IR sensors. In future it could mean sensors on mobile and airborne platforms. Wherever the sensor sits, the job is the software that makes it, and every sensor around it, act as one system.
This is a software engineering role first. You don't need to be a camera or computer vision specialist. You do need to be an excellent engineer who is curious about physical systems and understands how real sensors behave: they drift, they disagree with each other, and a field test doesn't care what the simulation said.
You'll join a small, elite team that takes its own work into the field. You'll test live, change code live, and see how it holds up on the next flight. The capabilities you build will push the frontier of what these systems can do, and few engineers anywhere get to work this close to the hardware, the mission and the result.
We're also changing how we build software. The aim is to take a feature or a new capability and develop as much of it as possible without real hardware, then push it up the chain: through simulation, through hardware in the loop, and on to full end-to-end tests in the real world. Simulation will keep improving, but real hardware will always have the final say. So we're building the harnesses and graphs that carry a capability through every one of those stages, with AI doing as much of the work as it can be trusted with. The end state is fully autonomous, end-to-end tests run against real hardware at our test sites. This is what you'll be building.
What You'll Build:
This Role Is Not:
What We're Looking For:
We care more about strong engineering fundamentals and curiosity than about any specific technology or domain.
Nice to Have:
Location and Requirements:
Why CHAOS?
Why CHAOS?
The stated compensation range reflects only the targeted base compensation range and excludes additional earnings such as bonus, equity, and benefits. If your compensation requirements fall outside of the range, we still encourage you to apply. The salary range for this role is an estimate based on a range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations.
Recruiting Agencies: CHAOS Industries does not accept unsolicited resumes or outreach. Unsolicited submissions will not be reviewed or compensated.
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