Epic Games logo
Epic Games Verified
Video Game Development, Game Engine Development, Digital Distribution

Senior Programmer, Graphics Tools

LondonOnsiteFull TimeSeniorPosted 1 month ago

Is this role right for you?

Upload your resume and get a skill-by-skill breakdown — see exactly where you match, where you're close, and what to highlight. Not a mystery percentage.

Get a tailored resume highlighting what this role needs.

Required skills

  • C++
  • Unreal Editor
  • geometry processing
  • texture processing
  • procedural generation
  • AI capabilities
  • agentic workflows
  • large codebase

Nice to have

  • Unreal Engine
  • film industry

Role summary

Epic Games is seeking a Senior Tools Programmer to enhance artist tools within the Unreal Editor, focusing on geometry, texture processing, terrain authoring, and procedural generation. This role involves supporting both user-driven and agentic workflows, integrating AI capabilities to improve content creation efficiency. The ideal candidate will have strong C++ skills, experience in game or film industry tool development, and a track record of working with large codebases. This hybrid role offers comprehensive benefits and the opportunity to shape the future of Unreal Engine.

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

We're looking for a Senior Tools Programmer to evolve artist tools within the Unreal Editor, particularly in geometry and texturing processing, terrain authoring, and procedural generation. An important aspect of this role is supporting both user-driven and agentic workflows, including exploring and implementing new interaction paradigms to accelerate content creation. You'll directly impact artist productivity by developing user-facing tools for one of the leading game engines used by developers worldwide.

In this role, you will

  • Support and extend existing artist tools for internal and external users
  • Refactor existing tools to be more accessible and effective for agentic workflows
  • Create new tools at the intersection of user-driven and agent-driven content creation
  • Collaborate with artists on internal projects and productions
  • Work with other developers across team boundaries on shared initiatives
  • Contribute to major initiatives that shape the future of the Unreal Editor
  • What we're looking for

  • Excellent C++ skills
  • Strong background in developing artist tools within the games or film industry
  • Experience with geometry processing, texture processing, or procedural generation
  • Fluency in using current agentic tools and workflows for programming tasks
  • Track record of exploring and applying AI capabilities to advance artist workflows
  • Experience developing in a large codebase
  • Ability to work independently and deliver effectively as part of a distributed team
  • Experience working collaboratively to deliver high-quality outcomes across teams
  • EPIC JOB + EPIC BENEFITS = EPIC LIFE

    We pay 100% for benefits except for PMI (for dependents). Our current benefits package includes pension, private medical insurance, health care cash plan, dental insurance, disability and life insurance, critical illness, cycle to work scheme, flu shots, health checks, and meals. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.

    ABOUT US

    Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

    Like what you hear? Come be a part of something Epic!

    Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

    Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

    Sample Epic Games interview questions

    • 1

      Design a system for managing a distributed task queue.

      system designmedium
    • 2

      Construct a distributed chaos engineering management system.

      system designmedium
    • 3

      Build a distributed system for automating the CI/CD pipeline.

      system designmedium
    • 4

      Clone an Undirected Graph Clone an undirected graph. Input: adjList = [[]] Output: [[]] Explanation: Creates a new, deeply cloned graph containing only one single node with zero connected neighbors.

      codingmedium
    • 5

      Maximum Depth of an N-ary Tree Find the maximum depth of an N-ary tree. Input: root = [1,null,2,null,3,null,4] Output: 4 Explanation: The tree is essentially a straight line, requiring a traversal that reaches a maximum depth of 4 layers.

      codingmedium

    Get started to unlock a personalized interview prep pack for this role.

    Ready to apply?
    You'll be redirected to Epic Games's application page.

    Similar roles

    See how RiseMe works

    Match, tailor, and prep so you send fewer applications and land more interviews.