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Video Game Development, Game Engine Development, Digital Distribution

UI Programmer Intern

RemoteRemoteInternshipJunior / Entry-levelPosted 1 month agoVisa sponsorship available

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Required skills

  • C++
  • Unreal Engine
  • UMG
  • MVVM
  • UI Engineering
  • Battle Royale

Nice to have

  • games
  • interactive entertainment
  • implementation principles
  • quality work
  • solutions-focused approach
  • maintainable code

Role summary

Epic Games is seeking a UI Engineering Intern to contribute to seasonal content development for their core Battle Royale game modes. The intern will work closely with art and design teams to build player-facing UI features, optimize systems, and fix bugs. This role offers experience in live-service development, best practices, and collaboration across disciplines. Key requirements include strong C++ programming skills and experience with Unreal Engine, UMG, and MVVM. An enthusiasm for games and a collaborative, solutions-focused approach are essential.

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - GAMES

What We Do

Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We’re always improving on the tools and technology that empower content developers worldwide.

UI PROGRAMMER INTERN

What You'll Do

We are looking for a UI Engineering Intern to join us as we develop new and exciting seasonal content for our core Battle Royale game modes. As part of the UI engineering team you will work closely with art and design on player facing features that ship as part of our seasonal cycle. You will work with your lead and immediate team and design counter parts to build memorable, innovative systems for our passionate player base.

In this role, you will

  • Contribute to the design and implementation of new and existing in-game UI, both the systems themselves and their intersections with gameplay features and services
  • Optimize and fix bugs in both new and existing systems
  • Gain experience with the live-service development process and learn best practices for success
  • Collaborate effectively with peers, share knowledge, and support others' success as well as your own
  • Build relationships with adjacent teams including Art, Design, QA, Production, and Gameplay
  • Write and document robust, maintainable code, with extensibility in mind
  • What we're looking for

  • Strong C++ programming skills
  • Experience with Unreal Engine, UMG, and MVVM
  • An enthusiasm for games and interactive entertainment, along with an interest in design and implementation principles
  • Commitment to delivering quality work with a collaborative, solutions-focused approach, and a willingness to explore and learn unfamiliar systems
  • Ability to communicate clearly and respectfully in a remote, cross-disciplinary team environment
  • This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic’s Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!

    ABOUT US

    Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

    Like what you hear? Come be a part of something Epic!

    Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

    Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

    Sample Epic Games interview questions

    • 1

      Design a system for managing a distributed task queue.

      system designmedium
    • 2

      Construct a distributed chaos engineering management system.

      system designmedium
    • 3

      Build a distributed system for automating the CI/CD pipeline.

      system designmedium
    • 4

      Clone an Undirected Graph Clone an undirected graph. Input: adjList = [[]] Output: [[]] Explanation: Creates a new, deeply cloned graph containing only one single node with zero connected neighbors.

      codingmedium
    • 5

      Maximum Depth of an N-ary Tree Find the maximum depth of an N-ary tree. Input: root = [1,null,2,null,3,null,4] Output: 4 Explanation: The tree is essentially a straight line, requiring a traversal that reaches a maximum depth of 4 layers.

      codingmedium

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