UX Designer (Contract)
Required skills
- XR
- AR
- VR
- WebXR
- 3D simulation
- user-centric interfaces
- user research
- competitor analysis
- usability testing
- usability surveys
Nice to have
- Unity
- Unreal Engine
- 3D modeling
Role summary
FS Studio, an immersive technology company specializing in XR solutions, seeks a seasoned UX Designer (contractor) for its remote team. The role involves crafting intuitive and immersive user experiences for XR applications, digital twins, and real-time 3D environments. Responsibilities include designing user-centric interfaces for AR/VR/WebXR and 3D simulation, conducting user research and usability testing, and creating wireframes and prototypes. Proficiency in Figma and knowledge of WebXR are required, with preferred experience in Unity or Unreal Engine and 3D modeling tools.
Role Overview
We are seeking a seasoned UX Designer (contractor) to work with our remote team at FS Studio, an immersive technology company specializing in XR solutions for enterprise and Industry 4.0 applications. In this role, you will craft intuitive and immersive user experiences for XR applications, digital twins, and real-time 3D environments. Your work will directly impact how users interact with complex systems in virtual spaces. Contract hours and duration vary based on project needs.
Key Responsibilities
Design user-centric interfaces for XR platforms, including AR/VR/WebXR, and 3D simulation environments.
Collaborate with cross-functional teams to translate requirements into engaging user experiences.
Plan and conduct user research, competitor analysis, and usability testing to inform design decisions.
Interpret quantity and qualitative feedback.
Conduct usability surveys and testing.
Create user stories, personas, flowcharts, and storyboards.
Develop wireframes, prototypes, and user flows that enhance usability.
Stay updated on the latest UX trends and technologies in immersive environments.
Required Qualifications
Proven experience in UX design in immersive technologies.
Strong portfolio showcasing design projects for XR/AR/VR and 2/3D applications.
Proficiency in design tools like Figma.
Knowledge of WebXR and responsive design for various devices.
Understanding of user-centered design principles and best practices.
Excellent communication and collaboration skills.
Preferred Qualifications
Experience with Unity or Unreal Engine.
Familiarity with 3D modeling tools.
Originally posted on Himalayas
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