Motive Studio logo
Motive Studio Verified
Video Game Development

Technical Designer - Madden

Orlando, FLHybridFull TimePosted 11 days agoVisa sponsorship available

Is this role right for you?

Upload your resume and get a skill-by-skill breakdown — see exactly where you match, where you're close, and what to highlight. Not a mystery percentage.

Get a tailored resume highlighting what this role needs.

Required skills

  • Madden NFL
  • gameplay systems
  • modes
  • progression
  • meta systems
  • tuning frameworks
  • scripting
  • logic
  • state machines
  • event flows

Nice to have

  • American Football
  • football products
  • Frostbite
  • GtkRadiant
  • relocation assistance

Role summary

Electronic Arts is seeking a Technical Game Designer for their Madden NFL team in Orlando, FL. This hybrid, on-site role involves hands-on creation and implementation of new presentation features and complex gameplay systems. You will collaborate with design, engineering, and content teams to prototype, implement, iterate, and polish features from concept to live tuning. Responsibilities include developing gameplay systems, ensuring high-quality releases through bug fixing and balancing, and building innovative Madden experiences. Requirements include experience with scripting languages (Lua, Python, Javascript), multiple shipped titles, game engines (Unreal, Frostbite, Unity), C++, and multiplayer live service environments. Familiarity with American Football is preferred.

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Please note: this role is on-site hybrid (3x per week) in Orlando, FL. Relocation assistance is not provided for this role.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA SPORTS FC soccer, NHL® hockey, and EA SPORTS UFC.

As a Technical Game Designer on EA SPORTS Madden NFL Football, you’ll be a hands-on creator who builds new presentation features and complex systems. You’ll partner closely with design, engineering, and content teams to prototype, implement, iterate, and polish—from early concept through live tuning. If you're passionate about game design and thrive working with a collaborative team, we’d love to hear from you.

Responsibilities:

  • Work with designers, engineers and other creatives to develop the vision and innovate on compelling gameplay systems.
  • Implement and drive gameplay systems and/or modes from concept to ship quality.
  • Align and collaborate with multiple disciplines and communicate the vision of gameplay features.
  • Ensure a high-quality release by bug fixing, balancing, and creating a fun gameplay experience.
  • Pitch ideas, provide feedback and rapid iteration with the team
  • Build all-new innovative Madden experiences (mechanics, modes, progression, meta systems, tuning frameworks, etc.) that integrate cleanly into the core game.
  • Quick prototype building of new features
  • Create robust scripting-driven implementations (logic, state machines, event flows, data setup) that are scalable and maintainable.

Requirements:

  • Experience with scripting languages (such as Lua, Python, Javascript, and/or other scripting languages).
  • Worked on multiple shipped titles as a Technical Designer
  • Passion for crafting gameplay systems, mechanics and game modes.
  • Familiarity, passion and knowledge of American Football and football products.
  • Expertise in comprehending the game design process, specifically with game mechanics and design theory.
  • Experience with content-driven game engines (Unreal, Frostbite, Unity, GtkRadiant).
  • Ability to read and understand C++
  • Experience developing and in a multiplayer live service environment


About Electronic ArtsWe’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

General Information

Locations: Orlando, Florida, United States of America
Role ID 216500 Worker Type Regular Employee Studio/Department EA Studios - SPORTS Work Model Hybrid
Ready to apply?
You'll be redirected to Motive Studio's application page.

Similar roles

See how RiseMe works

Match, tailor, and prep so you send fewer applications and land more interviews.