Intern - Manufacturing Engineer
Required skills
- SolidWorks
- 3D printing
- prototype fabrication
- mockups
- engineering requirements
- Microsoft Office Suite
- physical design validation
- Mechanical Engineering
- Industrial Engineering
Nice to have
- packaging
- production jigs
- displays
- fixtures
Role summary
Nintendo of America is seeking Manufacturing Engineering Interns for their summer program (June-August). Interns will contribute to meaningful projects, gaining hands-on experience in creating engineering solutions for packaging, production jigs, displays, and fixtures. Responsibilities include collaborating with cross-functional partners, performing engineering analysis, creating 3D models, testing designs, and iterating on solutions. The role requires proficiency in SolidWorks, 3D printing, foundational engineering knowledge, technical documentation skills, and Microsoft Office Suite. Applicants must be pursuing a degree in Mechanical or Industrial Engineering with a 3.0+ GPA and a graduation date between May 2027 and June 2028. The position is 100% onsite in Redmond, WA, requiring 40 hours per week.
Nintendo of America
About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo’s iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.
We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company’s website at https://www.nintendo.com/.
GET SERIOUS ABOUT FUN
As a Nintendo of America intern, you will actively contribute to meaningful projects and gain valuable hands-on work experience with a leading company in the entertainment industry. During the program from June through August, your work experience will be enhanced with mentoring, networking opportunities, and exposure to industry leaders from across the company! Whether you are in a technical or non-technical role, you will be part of a team committed to putting smiles on the faces of millions around the world.
Application deadline is December 1, 2026.
DESCRIPTION OF DUTIES
SUMMARY OF REQUIREMENTS
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is 100% onsite in Redmond, WA.
This internship includes the base pay rate listed below, paid sick and holiday time, and perks such as a local transit pass and access to the onsite fitness center. Given the limited duration of the role, interns are not eligible for full-time employee benefits such as healthcare or 401(k).
Pay Rate: $35—$35 USDSample Nintendo interview questions
- 1
Design a content moderation system.
system designmedium - 2
Aggressive Cows Maximize the minimum distance between aggressive cows in stalls. Input: stalls = [0,4,3,7,10,9], cows = 3 Output: 4 Explanation: Placing the cows at positions 0, 4, and 10 yields a maximum possible minimum distance of 4 between any two cows.
codingmedium - 3
Determine if a string can be a palindrome after deleting at most one character.
codingmedium - 4
Find the top K frequent elements in an array.
codingmedium - 5
Determine the number of connected components in an undirected graph.
codingmedium
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