Simulation Expert — Real-to-Sim 3D Environments & Assets – Remote (Worldwide)
Required skills
- Simulation Expert
- Real-to-Sim
- 3D Environments
- Assets
- AI training
- Robotics Simulation
- Isaac Sim
- Gazebo
- MuJoCo
- Unity
Nice to have
- AI
- artificial intelligence
Role summary
Seeking a remote Simulation Expert to build and configure 3D assets and environments for AI training projects. This contractor role involves translating real-world objects into simulations, matching geometry, scale, material, and physical behavior. Responsibilities include tuning physical parameters, troubleshooting discrepancies, and collaborating with scientific experts to ensure accuracy. Requires hands-on experience with at least one robotics/physics simulation platform and a background in 3D modeling, CAD, or environment design, along with an understanding of physics simulation principles.
IMPORTANT: after you apply, please check your email. We sendyou a link to complete your application — it is not considered until that laststep is done. If you do not see it, check your spam folder.
This is a fully remote position, open to candidates based in 55 countries, including United States, United Kingdom, Canada, Germany, India, France, Netherlands, Singapore.
Pay: $60–$150/hr
Role Title: Simulation Expert — Real-to-Sim 3D Environments & Assets
Role Type: Contractor
Location: Remote
We are engaging Simulation Experts — Real-to-Sim 3D Environments & Assets to contribute to a customer’s project focused on advanced simulation and artificial intelligence training. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.
Key Responsibilities:
- Build and configure 3D assets and environments in simulation platforms (Isaac Sim, Gazebo, MuJoCo, or similar)
- Translate real-world objects and instruments into simulation, matching geometry, scale, material, and physical behavior
- Collaborate with scientists and subject-matter experts to validate accuracy of simulated environments
- Tune physical parameters (mass, friction, collision properties, joint dynamics) so simulated objects behave like their real counterparts
- Troubleshoot discrepancies between simulated and real-world behavior
Qualifications:
- Hands-on experience with at least one robotics/physics simulation platform (Isaac Sim, Gazebo, MuJoCo, Unity, Unreal, PyBullet, etc.)
- Background in 3D modeling, CAD, or environment design
- Understanding of physics simulation (rigid body dynamics, materials, sensors)
- Strong collaboration skills working with scientific/technical stakeholders
- Attention to detail in matching real-world fidelity
How to apply
Apply here with your profile. We will then email you a link to complete yourapplication on the hiring platform — your application is only considered oncethat final step is done.
Originally posted on Himalayas
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