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Simulation Expert — Real-to-Sim 3D Environments & Assets – Remote (Worldwide)

RemoteRemoteContract$60–$150 /hrPosted 15 hours agoHidden Gem · Himalayas

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Required skills

  • Simulation Expert
  • Real-to-Sim
  • 3D Environments
  • Assets
  • AI training
  • Robotics Simulation
  • Isaac Sim
  • Gazebo
  • MuJoCo
  • Unity

Nice to have

  • AI
  • artificial intelligence

Role summary

Seeking a remote Simulation Expert to build and configure 3D assets and environments for AI training projects. This contractor role involves translating real-world objects into simulations, matching geometry, scale, material, and physical behavior. Responsibilities include tuning physical parameters, troubleshooting discrepancies, and collaborating with scientific experts to ensure accuracy. Requires hands-on experience with at least one robotics/physics simulation platform and a background in 3D modeling, CAD, or environment design, along with an understanding of physics simulation principles.

IMPORTANT: after you apply, please check your email. We sendyou a link to complete your application — it is not considered until that laststep is done. If you do not see it, check your spam folder.

This is a fully remote position, open to candidates based in 55 countries, including United States, United Kingdom, Canada, Germany, India, France, Netherlands, Singapore.

Pay: $60–$150/hr

Role Title: Simulation Expert — Real-to-Sim 3D Environments & Assets

Role Type: Contractor

Location: Remote

We are engaging Simulation Experts — Real-to-Sim 3D Environments & Assets to contribute to a customer’s project focused on advanced simulation and artificial intelligence training. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.

Key Responsibilities:

  1. Build and configure 3D assets and environments in simulation platforms (Isaac Sim, Gazebo, MuJoCo, or similar)
  2. Translate real-world objects and instruments into simulation, matching geometry, scale, material, and physical behavior
  3. Collaborate with scientists and subject-matter experts to validate accuracy of simulated environments
  4. Tune physical parameters (mass, friction, collision properties, joint dynamics) so simulated objects behave like their real counterparts
  5. Troubleshoot discrepancies between simulated and real-world behavior

Qualifications:

  1. Hands-on experience with at least one robotics/physics simulation platform (Isaac Sim, Gazebo, MuJoCo, Unity, Unreal, PyBullet, etc.)
  2. Background in 3D modeling, CAD, or environment design
  3. Understanding of physics simulation (rigid body dynamics, materials, sensors)
  4. Strong collaboration skills working with scientific/technical stakeholders
  5. Attention to detail in matching real-world fidelity

How to apply

Apply here with your profile. We will then email you a link to complete yourapplication on the hiring platform — your application is only considered oncethat final step is done.

Originally posted on Himalayas

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