Principal Network Security Engineer
Required skills
- network security
- security controls
- Golang
- C++
- distributed services
- L4/L7 network proxies
- load balancers
- IDS/IPS
- firewalls
- TCP/UDP
Nice to have
- packet processing
- security software engineer
Role summary
Roblox is seeking a Principal Security Software Engineer to join their Network Security pod. This role involves shaping and implementing network security strategy and controls for a global-scale network across data centers and public clouds. The engineer will identify vulnerabilities, design and optimize solutions using software engineering skills, and provide network security design reviews. Key responsibilities include protecting networks from threats, collaborating with security and infrastructure teams, and driving engineering efforts for implementation. The role requires 8+ years of relevant experience, programming proficiency in languages like Golang or C++, and hands-on experience in networking and security fields.
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Roblox runs a global scale network with a number of data centers and public clouds to provide services to millions of users, and creates a broad threat landscape. As a Principal Security Software Engineer on the Network Security pod, you will help shape and implement our network security strategy and controls. You'll have a big impact while collaborating with security and cross-functional teams to secure our networks, protect our services and platforms.
In this role, you’ll work closely with other people in the Information Security (InfoSec) team as well as partner with multiple Roblox infrastructure engineering teams.
You will
You have
You are
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range$326,060—$385,050 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Sample Roblox interview questions
- 1
Design a Delayed Payment Scheduler Service
system designmedium - 2
Design a skill-based matchmaking system
system designhard - 3
Design a system for managing data versioning in a distributed environment.
system designmedium - 4
Design a system for real-time processing of user behavior data.
system designmedium - 5
Design a Resource Loader in a Game Engine
system designmedium
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