Senior Software Engineer, Engine Harmony
Required skills
- C++
- game engine
- real-time applications
- large-scale codebases
- system-level problems
- low-level performance considerations
- resource usage
- player engagement
Nice to have
- machine learning models
- game engine development
Role summary
Roblox is seeking a Senior Software Engineer for their Systems team to build critical components of the Roblox game engine. This role involves developing C++ code for sub-systems related to threading, memory management, physics, and scripting, with a focus on optimizing resource usage and performance across various devices. The ideal candidate will have 4+ years of experience solving complex, system-level problems in large codebases and a strong understanding of core systems fundamentals. Experience with machine learning models and game engine development is a plus. This is a hybrid role based in San Mateo, CA.
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Senior Software Engineer on our Systems team, you will have an immediate impact on the building blocks of Roblox itself. The software you build is a very large application that empowers our global community of 2M+ developers to push the boundaries of interactive gaming. Your work will touch every part of the engine, from threading and memory management to physics and scripting. If you enjoy working on C++ software and have a passion for working on high-performance real-time applications alongside experienced and passionate engineers, you will be right at home on our growing Game Engine team.
You Will:
You have:
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range$196,750—$243,290 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Sample Roblox interview questions
- 1
Design a Delayed Payment Scheduler Service
system designmedium - 2
Design a skill-based matchmaking system
system designhard - 3
Design a system for managing data versioning in a distributed environment.
system designmedium - 4
Design a system for real-time processing of user behavior data.
system designmedium - 5
Design a Resource Loader in a Game Engine
system designmedium
Get started to unlock a personalized interview prep pack for this role.
Similar roles
- Developer Engagement Team (Contract)Roblox · Remote · Remote
- Senior Software Engineer, Ads MeasurementRoblox · San Mateo, CA · Onsite
- Director - Software EngineeringKodiak Solutions · Remote · Remote
- Sr Software Engineer IAmerican Express Company · Phoenix, AZ · Hybrid
- Software Engineer II, Attack DetectionAbnormal AI · Remote · Remote
Staff Software Engineer, Data PlatformFunction Health · Remote · Remote
