Senior Software Engineer - Core UX Studio
Required skills
- Roblox Studio
- IDE
- C++
- Computer Science degree
- User Facing Applications
- AI Native features
- Plugin ecosystem
- Windowing systems
- Code generation
Nice to have
- React
- Cocoa
- WPF
- 3D modeling
- Animation
- SDLC
Role summary
Roblox is seeking a Senior Studio Software Engineer to contribute to the evolution of Roblox Studio, the primary IDE for creating multiplayer online games on their platform. This role focuses on core user features like UI frameworks and windowing systems, AI-native features, foundational application architecture, OS integration, and building a third-party plugin ecosystem. The engineer will work with UX designers on visual, motion, and interactive elements, and build central backend systems. Responsibilities include designing and executing technical direction, owning complex projects, cross-functional collaboration, and mentoring team members. A Bachelor's degree in Computer Science or a similar technical field, 5+ years of experience in user-facing applications, and 1+ year of C++ experience are required.
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Sr. Studio Software Engineer, not only will you be one of the coolest humans on the planet; you will also be a key contributor to the evolution of Roblox Studio which is the primary IDE for making massive multiplayer online games on the Roblox platform. Who wouldn’t want to do that? Studio provides tools for 3D modeling, animation, complete SDLC and testing for teams and individual game developers. This role does not require experience in the aforementioned. Large scale desktop application experience will suffice.
You’ll work on projects involving:
You will:
You have:
You are:
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range$196,750—$243,290 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Sample Roblox interview questions
- 1
Design a Delayed Payment Scheduler Service
system designmedium - 2
Design a skill-based matchmaking system
system designhard - 3
Design a Like/Unlike Feature
system designmedium - 4
Design a Resource Loader in a Game Engine
system designmedium - 5
Design a system for real-time processing of user behavior data.
system designmedium
Get started to unlock a personalized interview prep pack for this role.
Similar roles
- Developer Engagement Team (Contract)Roblox · Remote · Remote
- Senior Software Engineer, Ads MeasurementRoblox · San Mateo, CA · Onsite
- Software Engineer III | SecurityExtraHop · Seattle, WA · Hybrid
Associate Embedded Software Engineer, Early CareerViasat · Carlsbad, CA · Hybrid
Director, Software EngineeringUnitedHealth Group · Eden Prairie, MN · Hybrid
Senior Bioinformatics Software EngineerBaylor Genetics · United States · Onsite
