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Gaming, Metaverse, User-Generated Content, Education

Software Engineer, ROS

San Mateo, CAOnsiteFull Time$168,680–$212,490 /yrPosted 28 days agoVisa sponsorship available

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Required skills

  • People App
  • Builder Profiles
  • Org Chart
  • TypeScript
  • Python
  • React
  • Computer Science Fundamentals
  • Data Structures
  • Algorithms

Nice to have

  • AI
  • Scalable Systems
  • Performant Systems
  • Future-proof Systems

Role summary

Roblox is seeking a Software Engineer for their ROS team to build internal products and data platforms that map company operations, including people, organization structure, and work. The role involves working across various teams (engineering, product, finance, people, talent) to innovate company operations, define requirements, and lead projects. The engineer will work with a range of technologies, from frontend to backend, data pipelines, and infrastructure, and will explore AI applications to drive efficiency. Requires 1-3 years of software engineering experience, proficiency in languages like TypeScript or Python, experience with frontend frameworks like React, and a strong understanding of computer science fundamentals. A Bachelor's degree in Computer Science or a related field is preferred.

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Software Engineer on the ROS team, you'll help shape the future of how we run the enterprise. You'll build the products and data platform that map how Roblox works — who our people are, how our organization is structured, and what work is happening — through products like Work Tracker, People App, Builder Profiles, and Org Chart. With AI transforming the way we work, you'll help make this company data trusted and accessible to both employees and AI agents, helping Roblox operate at 10x efficiency.You Will

  • Work across engineering, product, finance, people, and talent teams to innovate how we run the company, defining and refining requirements for high-impact internal products.
  • Drive alignment across teams, shaping product requirements and ensuring everyone is working toward the same vision.
  • Lead projects from end to end, ensuring they are well-planned, high-quality, and impactful.
  • Work across a wide range of technologies, from frontend and backend to data pipelines and infrastructure, learning quickly to solve complex challenges.
  • Uphold high engineering standards, building scalable, performant, and future-proof systems.
  • Explore and apply AI to improve efficiency, embracing new tools and approaches that drive a 10x impact.
  • You Have

  • 1-3 years of experience in software engineering (internships included), with a track record of delivering high-quality production code.
  • Coding Proficiency: Strong programming skills in at least one modern language (e.g., TypeScript, Python), with experience in a frontend framework such as React.
  • Problem-Solving Skills: A solid understanding of computer science fundamentals, data structures, and algorithms, with an aptitude for debugging complex issues.
  • Communication: Ability to work clearly and collaboratively with engineers and non-technical partners
  • Education: A Bachelor's degree (or equivalent professional experience) in Computer Science or a related engineering field.
  • Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time.

    For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

    Annual Salary Range$168,680—$212,490 USD

    Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

    Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

    For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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