Principal Security Software Engineer, IAM
Required skills
- IAM
- mTLS
- PKI
- SPIFFE
- SPIRE
- service mesh
- secret management
- Vault
- privileged access management
- RBAC
Nice to have
- Zero Trust
- least privilege
- systems thinker
- security-minded
- pragmatic
- force multiplier
Role summary
Roblox is seeking a Principal Security Software Engineer specializing in Identity and Access Management (IAM) to lead the technical direction for identity and access across their production infrastructure. This individual contributor role involves defining multi-year strategy, architecting systems for machine, workload, human, and AI-agent identity, and driving the adoption of secure access practices like mTLS and least privilege. The engineer will work with technologies such as SPIFFE/SPIRE, service mesh, and secret management, and must be proficient in at least one systems programming language. Key responsibilities include leading technical architecture, mentoring engineers, and pioneering identity solutions for AI agents, while maintaining a pragmatic and security-minded approach.
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Principal Security Software Engineer on the Production IAM team, you will set the technical direction for how identity and access work across Roblox's production infrastructure, from the mTLS-based identity that services use to authenticate to one another, to the privileged access controls that govern how engineers reach production. The team is accountable for Roblox's machine and workload identity platform, its centralized authorization engine, its production access management platform, production PKI and certificate lifecycle, and just-in-time privileged access for engineers. As an individual contributor in Production IAM, you will define multi-year strategy, drive alignment across Roblox Platform, mentor senior and staff engineers, and personally build the hardest parts of these systems. As AI agents become first-class actors in production, you will also help pioneer how they get identity, prove who they are, and receive safely-scoped access.
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For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range$326,060—$385,050 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Sample Roblox interview questions
- 1
Design a Delayed Payment Scheduler Service
system designmedium - 2
Design a skill-based matchmaking system
system designhard - 3
Design a Like/Unlike Feature
system designmedium - 4
Design a Resource Loader in a Game Engine
system designmedium - 5
Design a system for real-time processing of user behavior data.
system designmedium
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