Software Engineer, ROS Open Platform & AI Enablement
Required skills
- ROS
- AI
- Data Pipelines
- Infrastructure
- System Design
- Production Code
- TypeScript
- Python
- Computer Science Fundamentals
- Data Structures
Nice to have
- Frontend
- Backend
Role summary
Roblox is seeking a Software Engineer for their ROS Open Platform & AI Enablement team. This role involves building products and platforms to manage enterprise operations, focusing on data accessibility for employees and AI agents to drive efficiency. The engineer will collaborate with cross-functional teams, define requirements, lead projects, and work across various technologies including frontend, backend, data pipelines, and infrastructure. A strong emphasis is placed on upholding high engineering standards, building scalable systems, and exploring AI applications for a 10x impact. Requires 1-3 years of software engineering experience, proficiency in languages like TypeScript or Python, and a solid understanding of computer science fundamentals.
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Software Engineer on the ROS team, you'll help shape the future of how we run the enterprise. You'll build the products and platform that map how Roblox works — who our people are, how our organization is structured, and what work is happening. With AI transforming the way we work, you'll help make this company data trusted and accessible to both employees and AI agents, helping Roblox operate at 10x efficiency.
You Will
You Have
Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range$153,120—$196,750 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Sample Roblox interview questions
- 1
Design a Delayed Payment Scheduler Service
system designmedium - 2
Design a skill-based matchmaking system
system designhard - 3
Design a Like/Unlike Feature
system designmedium - 4
Design a Resource Loader in a Game Engine
system designmedium - 5
Design a system for real-time processing of user behavior data.
system designmedium
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