Senior Machine Learning Engineer: Creator Tools & Automation
Required skills
- AI-powered products
- agentic systems
- data pipelines
- interactive tools
- proactive insights
- automated briefings
- self-serve recommendations
- LLM orchestration
- evaluation frameworks
- user-facing applications
Nice to have
- Creator Relations
- developers
- ambiguity
- product
Role summary
Roblox is seeking a founding engineer for its Creator Intelligence team to build AI-powered products and platforms for its developer community. This role involves developing agentic systems, data pipelines, and interactive tools to provide creators with insights and recommendations. The engineer will own the full stack, from LLM orchestration to user-facing applications, transforming prototypes into production-grade systems. Responsibilities include understanding user needs, designing and deploying services, ensuring code quality, and mentoring other engineers. The role requires 5+ years of experience in shipping complex software and building AI products, with expertise in languages like Python, C++, C#, or Java, and SQL/NoSQL systems.
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a founding engineer on the Creator Intelligence team, you will build AI-powered products and platforms that empower Roblox to support and scale its developer community. Partnering closely with Creator Relations teams, you will develop agentic systems, data pipelines, and interactive tools designed to deliver proactive insights, automated briefings, and self-serve recommendations to creators worldwide. You will take ownership across the full stack, from LLM orchestration and eval frameworks to user-facing applications, consolidating early prototypes into a cohesive, production-grade platform.
You Will:
You Have:
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range$243,290—$295,250 USDRoles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Sample Roblox interview questions
- 1
Design a Delayed Payment Scheduler Service
system designmedium - 2
Design a skill-based matchmaking system
system designhard - 3
Design a Like/Unlike Feature
system designmedium - 4
Design a Resource Loader in a Game Engine
system designmedium - 5
Design a system for real-time processing of user behavior data.
system designmedium
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