Systems Architect – Gaming & Emerging Technologies Integrator
Required skills
- U.S. citizenship
- Active DoD SECRET clearance
- systems architecture
- enterprise architecture
- DoD
- complex technical programs
- game engines
- simulation
- extended reality
- Unreal Engine
Nice to have
- model-based systems engineering
- Cameo
- UAF
- SysML
- Synthetic Training Environment
- One World Terrain
Role summary
Threat Tec, LLC seeks a Systems Architect – Gaming & Emerging Technologies Integrator in Orlando, Florida, to support the U.S. Army Future Training Directorate (FTD). The role involves providing systems architecture and technical advice, leading technology integration activities, and identifying advanced commercial and academic technologies for the Army's future training environment. Requires a Master's degree and 10+ years of relevant experience, including systems/enterprise architecture for DoD or complex programs, and experience with game engines, simulation, or extended reality (e.g., Unreal Engine, Unity, VBS). Must possess a SECRET clearance and the ability to translate emerging technology into clear recommendations for senior leaders.
About the Role
Threat Tec is seeking a Systems Architect – Gaming & Emerging Technologies Integrator to support the U.S. Army Future Training Directorate (FTD) in Orlando, Florida. You will provide information systems architecture and data-driven technical advice to FTD leadership and lead science and technology activities in the Technical Integration Facility, finding advanced commercial and academic technology that can transfer into the Army's future training environment.
Key Responsibilities
- Provide information systems architecture, designs and data-driven technical advice to FTD leadership.
- Lead information-systems science and technology activities in the Technical Integration Facility.
- Engage with industry and academia to identify and assess gaming, simulation and emerging technologies for transfer into the future training environment.
- Maintain architecture baselines and technical documentation for experiments and demonstrations.
- Support demonstrations and evaluations of prototype technologies.
Minimum Qualifications
- U.S. citizenship.
- Active DoD SECRET clearance (must be active at start).
- Master's degree in a related field and 10+ years of relevant experience. Equivalent combinations of education and experience will be considered.
- Experience in systems or enterprise architecture for DoD or complex technical programs.
- Experience with game engines, simulation or extended reality (for example, Unreal Engine, Unity, VBS).
- Ability to translate emerging technology into clear recommendations for senior leaders.
Preferred Qualifications
- Experience with model-based systems engineering (Cameo / UAF or SysML).
- DoDD 8140.01 compliant certification.
- Experience with the Synthetic Training Environment, One World Terrain or Army M&S programs.
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