Perception Engineer, Missile Defense
Required skills
- space-based missile defense
- multi-band infrared
- visible imagery
- physical understanding
- sunlight
- shadow
- Earth background
- tracking filters
- closely spaced objects
- occlusion
Nice to have
- aerospace engineering
- missile defense programs
- EO/IR sensor programs
- signature modeling
- focal-plane array characterization
- NUC
Role summary
The Perception Engineer will architect and deploy perception systems for space-based missile defense, focusing on image processing, multi-object tracking, and discrimination. Responsibilities include designing and implementing algorithms using C++ and Python to interpret multi-band infrared and visible imagery, modeling physical phenomena, and ensuring algorithm trustworthiness through rigorous testing and validation. The role requires end-to-end ownership of the perception stack, from phenomenology and algorithm design to integration into flight software under strict power and timing constraints. This position is critical for defending the United States and its Allies, operating in a high-consequence environment.
Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.
OUR MISSION
True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors — enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.
OUR VALUES
BENEFITS & PERKS*
*Do not apply to fixed term and temporary roles
YOUR MISSION
You will architect and deploy the perception systems that let space-based missile defense see, track and tell apart objects in space. Your algorithms will turn multi-band infrared and visible imagery into a physical understanding of each object. They will do it in sunlight and shadow, with Earth in the background. The tracking filters you design will hold custody of many closely spaced objects through occlusion and maneuvers. The physics you put into these algorithms, from radiometry and thermal behavior to optics and detector effects, is what makes the answer trustworthy. You will own the perception stack end to end: from phenomenology and algorithm design, through software- and hardware-in-the-loop validation, to flight software that runs on space-qualified processors under strict power and timing budgets. This is perception engineering where mistakes have consequences, where your code operates in vacuum, and where the systems you build defend the United States and its Allies.
RESPONSIBILITIES
QUALIFICATIONS
PREFERRED SKILLS AND EXPERIENCE
COMPENSATION
Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience.
ADDITIONAL REQUIREMENTS
This position will be open until it is successfully filled. To submit your application, please follow the directions below. #LI-Onsite
To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.
True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us know.
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