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Video Game Development, Entertainment, Software

AI Programmer - (R6 SIEGE)

Montreal, QCOnsiteFull TimePosted 1 month ago

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Required skills

  • C++
  • AI Bots
  • Rainbow Six Siege
  • gameplay data
  • console platforms
  • Computer Engineering

Nice to have

  • AI specialists
  • technical innovation
  • creative mindset
  • passion for innovation

Role summary

Ubisoft is seeking an AI Programmer to build cutting-edge AI Bots for Rainbow Six Siege. The role involves designing, developing, and maintaining AI systems that realistically replicate player behaviors. The ideal candidate will have a Bachelor's degree in Computer Science or equivalent, a minimum of 5 years of C++ programming experience in the video game industry or related fields, and experience with console platforms. Responsibilities include programming in C++, collaborating with cross-functional teams, utilizing gameplay data for iteration, and ensuring AI quality, robustness, and realism. This is an onsite role focused on technical innovation and creating rich training and gameplay experiences.

We are building cutting-edge AI Bots for Rainbow Six Siege. Our goal is to create bots capable of realistically replicating the decisions, tactics, and behaviors of real players, delivering an increasingly rich training and gameplay experience. We are looking for an enthusiastic and adaptable programmer who is eager to leverage the latest technologies to create, test, and deliver high-quality AI systems.

What You'll Do

  • Design, develop, and maintain the systems and behaviors that power the AI Bots for Rainbow Six Siege.
  • Develop believable behaviors that enable bots to realistically reproduce the decisions, tactics, and reactions of real Rainbow Six Siege players.
  • Program in C++ and use the team’s tools and technologies to create, test, and iterate on AI features.
  • Collaborate closely with programmers, game designers, QA testers, and other AI specialists to continuously improve the quality and realism of the bots.
  • Contribute to the improvement of the tools, technologies, and pipelines used to develop, debug, and validate AI behaviors.
  • Use gameplay data, test results, and player feedback to iterate on AI features and improve their quality, robustness, and realism.
  • Proactively identify performance, stability, and quality issues and actively contribute to resolving them.
  • Own features from conception through delivery while maintaining a high standard of quality and reliability.
  • Stay informed on advancements in artificial intelligence and contribute to technical innovation within the team.

What You'll Bring

Education

  • Bachelor’s degree in Computer Science, Computer Engineering, or an equivalent combination of education and experience.

Experience & Skills

  • Minimum of 5 years of experience programming in C++ within the video game industry, embedded systems, or other relevant fields.
  • Strong proficiency in C++.
  • Bachelor’s degree in Computer Science, Computer Engineering, or equivalent experience.
  • Experience developing for console platforms.
  • A unique combination of attention to detail and flexibility in your work organization.
  • Strong communication skills and the ability to collaborate with multidisciplinary teams while helping elevate quality standards and supporting the game’s vision.
  • A creative mindset and a strong passion for innovation.

Ubisoft is a global leader in the video game industry, with teams around the world creating original and memorable experiences, from Assassin’s Creed and Rainbow Six to Just Dance and many more. We believe that diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us and help create the unknown!

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