Ubisoft logo
Ubisoft Verified
Video Game Development, Entertainment, Software

Programming Team Lead — Procedural Systems (Anvil)

Montreal, QCOnsiteFull TimeLeadPosted 2 months ago

Is this role right for you?

Upload your resume and get a skill-by-skill breakdown — see exactly where you match, where you're close, and what to highlight. Not a mystery percentage.

Get a tailored resume highlighting what this role needs.

Required skills

  • Procedural Systems
  • World Building
  • C++
  • AAA game
  • real-time systems
  • game engines
  • level editors
  • procedural visual content generation
  • world creation tools
  • data organization

Nice to have

  • UE PCG
  • Houdini
  • Perforce
  • Visual Studio
  • Jira
  • Office 365

Role summary

Ubisoft's Anvil Pipeline World Building team seeks a Programming Team Lead for its procedural systems. This role involves collaborating with leadership on roadmap execution, planning and tracking team deliverables, and managing individual development and performance. The ideal candidate will have experience with the full AAA game development cycle, strong C++ skills, and knowledge of procedural content generation tools and game engine systems. Experience with development tools like Perforce, Visual Studio, and Jira is preferred.

The Anvil Pipeline World Building team is looking for a team lead for its procedural systems team. Joining Anvil Pipeline means contributing to Ubisoft’s technology convergence, helping develop one of the best game content creation suites, and supporting multiple Ubisoft productions at the same time. 

What you will do

As a team lead, you will work in collaboration with the World Building domain leadership team on topics within your scope. In collaboration with the team’s technical lead and the domain technical director, you will contribute to executing the vision and achieving the objectives of our roadmap. You will also be expected to develop a broad understanding of all systems supported and developed by your team, in order to effectively support decisions, priorities, and follow-ups related to deliverables. 

In this role, you will plan milestones and sprints in collaboration with the relevant leaders and collaborators. You will create, prioritize, assign, and track tasks on a daily basis, as well as monitor the team’s progress against expected deliverables. 

You will proactively identify risks and blockers, then propose solutions to the domain manager for your team. You will also maintain regular follow-ups with each of your employees, contribute to their individual development, and actively participate in the performance evaluation process. 

You will work closely with the World Building domain lead and the Anvil Pipeline production team to ensure alignment and the smooth execution of the work. 

What you'll bring 

Skills 

  • Ability to collaborate effectively with other leaders and key collaborators. 

  • Leadership and strong interpersonal communication skills. 

  • Strong time management and prioritization skills. 

  • Ability to develop high-performing teams. 

  • Ability to manage stress, change, and ambiguity. 

  • Managerial courage and the ability to address issues constructively. 

  • Flexibility in work organization. 

  • Experience with the full development cycle of an AAA game. 

Technical knowledge 

  • C++. 

  • Development and production tools such as Perforce, Visual Studio, Jira, and Office 365. 

  • Technical constraints related to real-time systems, game engines, and level editors. 

  • Asset: procedural visual content generation tools, such as UE PCG, Houdini, etc. 

  • Asset: world creation tools. 

  • Asset: data organization in a game engine, such as entities, components, and object model. 

Ubisoft is a global leader in gaming, with teams across the world creating original and memorable experiences — from Assassin’s Creed and Rainbow Six to Just Dance and more. We believe that diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us on our journey and help create the unknown!

Sample Ubisoft interview questions

  • 1

    Design a distributed task scheduler.

    system designmedium
  • 2

    Design a recommendation system for an e-commerce website.

    system designmedium
  • 3

    Create a centralized logging system for microservices.

    system designmedium
  • 4

    Perform a vertical order traversal of a binary tree.

    codingmedium
  • 5

    Calculate the optimal meeting point for multiple people on a 2D grid.

    codingmedium

Get started to unlock a personalized interview prep pack for this role.

Ready to apply?
You'll be redirected to Ubisoft's application page.

Similar roles

See how RiseMe works

Match, tailor, and prep so you send fewer applications and land more interviews.