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Consumer Electronics, Software, Services, Retail

iOS Software Engineer - Creative Apps

Cary, NCOnsiteFull TimePosted 2 months agoVisa sponsorship available

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Required skills

  • iOS
  • macOS
  • Swift
  • SwiftUI
  • UIKit
  • AppKit
  • Cloud Technologies
  • Object-Oriented Design
  • Computer Science Fundamentals

Nice to have

  • Final Cut Pro
  • Logic Pro
  • iWork
  • async/await
  • Actors
  • XCTest

Role summary

Apple's Creativity Apps team seeks an iOS Software Engineer to architect and build media management and collaboration features for creative tools like Final Cut Pro and Logic Pro. This role involves working with designers and cross-functional teams to influence UI and project planning, driving features from concept to delivery. The ideal candidate has 2+ years of experience shipping tested iOS/macOS code, strong Swift proficiency, understanding of architectural patterns, and familiarity with cloud technologies. Preferred qualifications include experience with modern concurrency, testing frameworks, accessibility, and localization.

At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish. The Creativity Apps team is looking for an engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.

Description


This is a great opportunity to be one of the early members of a new engineering team! You will be responsible for setting the direction and architecture of new and innovative collaborative features for the creative space. You will work with human interface designers, quality assurance teams, and the cross functional teams to go beyond code and will influence everything from user interface to project planning. The ideal candidate should have experience in iOS development, cloud technologies, care about long term sustainable software development, and can drive features from concept all the way to delivery. This position also requires a self-motivated individual with excellent interpersonal skills to effectively collaborate with all levels of the organization.

Minimum Qualifications


2+ years proven experience shipping high quality, tested code on iOS and / or macOS Strong understanding of architectural patterns commonly used in programming for Apple platforms Solid grasp of computer science fundamentals and object-oriented design Strong proficiency in Swift and at least one UI framework (SwiftUI, UIKit, AppKit) Ability to work with ambiguity and take ownership of product features Willingness to ask for help and learn from others Committed to encouraging an open and inclusive work environment Strong communication, collaboration, and project management skills Bachelor’s Degree in Computer Science or equivalent experience.

Preferred Qualifications


Demonstrated interest in one of Apple's apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand) Experience with modern concurrency in Swift, including async / await and actors Proficiency with Swift Testing and / or XCTest Demonstrated commitment to accessibility and localization

Sample Apple interview questions

  • 1

    Design a typeahead box for a search engine

    system designmedium
  • 2

    Design a rate limiter

    system designmedium
  • 3

    Architect a key-value store for distributed systems.

    system designmedium
  • 4

    Design a system to schedule jobs in a distributed environment

    system designmedium
  • 5

    What is an API and how does it work?

    technicalmedium

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