Intern - IT Software Engineer
Required skills
- Software Engineering
- Data Science
- Mathematics
- Information Technology
- Computer Information System
- Data structures
- Algorithms
- Git
- version control systems
- Web APIs
Nice to have
- Java
- Python
- JavaScript
- TypeScript
- React
- Spring
Role summary
Nintendo of America is seeking IT Software Engineer Interns for their summer program (June-August). Interns will contribute to developing, designing, and implementing web-based applications within a DevOps environment, collaborating with cross-functional teams, and supporting operational requirements. The role requires current enrollment in a relevant degree program (Computer Science, Software Engineering, etc.) with an expected graduation between May 2027 and June 2028, a 3.0+ GPA, and familiarity with programming languages like Java, Python, JavaScript, and TypeScript, front-end (React) and/or back-end (Spring) frameworks, data structures, algorithms, Git, web APIs, AWS services, and UNIX environments. The position is 100% onsite in Redmond, WA, requiring 40 hours per week.
Nintendo of America
About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo’s iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.
We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company’s website at https://www.nintendo.com/.
GET SERIOUS ABOUT FUN
As a Nintendo of America intern, you will actively contribute to meaningful projects and gain valuable hands-on work experience with a leading company in the entertainment industry. During the program from June through August, your work experience will be enhanced with mentoring, networking opportunities, and exposure to industry leaders from across the company! Whether you are in a technical or non-technical role, you will be part of a team committed to putting smiles on the faces of millions around the world.
Application deadline is December 1, 2026.
DESCRIPTION OF DUTIES
SUMMARY OF REQUIREMENTS
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is 100% onsite in Redmond, WA.
This internship includes the base pay rate listed below, paid sick and holiday time, and perks such as a local transit pass and access to the onsite fitness center. Given the limited duration of the role, interns are not eligible for full-time employee benefits such as healthcare or 401(k).
Pay Rate: $35—$35 USDSample Nintendo interview questions
- 1
Design a content moderation system.
system designmedium - 2
Aggressive Cows Maximize the minimum distance between aggressive cows in stalls. Input: stalls = [0,4,3,7,10,9], cows = 3 Output: 4 Explanation: Placing the cows at positions 0, 4, and 10 yields a maximum possible minimum distance of 4 between any two cows.
codingmedium - 3
Determine if a string can be a palindrome after deleting at most one character.
codingmedium - 4
Find the top K frequent elements in an array.
codingmedium - 5
Determine the number of connected components in an undirected graph.
codingmedium
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