Tech Art Intern- Undergraduate
Required skills
- shader programming
- HLSL
- real-time rendering
- graphics pipelines
- 3D math
- algorithms
- computer graphics
- optimizing shaders
- performance
- quality
Nice to have
- Unity
- Unreal Engine
Role summary
Insomniac Games is seeking a Tech Art Intern to gain hands-on experience in developing and optimizing shaders for game environments and characters. This role combines technical programming and artistic creativity to design, develop, and improve shaders within content creation pipelines. Interns will collaborate with artists and programmers to create visual effects, maintain real-time rendering performance, and ensure efficient production workflows. The internship focuses on shader development, real-time rendering, graphics optimization, and technical problem-solving within game development.
Job ID: R-125842
Role Summary:
Join Insomniac Games and gain hands-on experience developing and optimizing shaders that help bring game environments and characters to life.
As a Technical Artist Intern, you'll combine technical programming skills and artistic creativity to design, develop, and improve shaders within Insomniac’s content creation pipelines and processes. You'll work alongside artists and programmers to create visual effects while maintaining real-time rendering performance and efficient production workflows.
This internship offers practical experience in shader development, real-time rendering, and graphics optimization while strengthening your technical problem-solving skills and learning how technical art supports game development.
What You’ll Be Doing:
What We’re Looking For:
Eligibility
At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States.
Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.
At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
Intern Pay Range$36.50—$36.50 USDPlease note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Similar roles
- Senior Combat Designer (Enemies / Bosses)Insomniac Games · Remote · Onsite
- Senior Combat Designer (Enemies / Bosses)Insomniac Games · Remote · Remote
- AActivision 2027 Summer Internships - Tech ArtActivision Blizzard · Middleton, WI · Onsite
- Tech Art InternEpic Games · Cary, NC · Onsite
Graphics Tech Artist, GFX/Tech OpsAmazon · Culver City, CA · Onsite- Senior UI Tech Artist2K · Remote · Remote
